After my initial success in removing dead ends and backtracking from a directed path, I realised I was only half way to solving the problem. In the original post, points A, B and C were all single point digressions away from the main path. With the addition of the new points at D, the previous [...]
Author Archive
March 3, 2010
2
Actionscript Path Correction – No Going Back!
By duncanhall in ActionscriptUpdate: See the improved solution For a project I’m currently working on, I needed a way to remove extremities from a path of consecutive points. The extremities represent points or segments of the path that we want to remove from the route (usually “going back on yourself”), while maintaining the intended course as much possible. [...]
Tags: Actionscript, AS3, Geometry, Line, Point
March 1, 2010
1
UCD And Agile Development since 1936
By duncanhall in General DevelopmentAfter having very recently completed a 2 day session on web usability focussing on User Centered Design, I was struck by a passage in a book I’m currently reading: It is true that we are infected with a spirit of conservatism and would rather make small alterations than large ones. It is disagreeable and troublesome [...]
Tags: Agile, Philosophy, UCD
